Want to explore the Academic sources for Archaeology & Gaming? Or Read More to see the blog posts.
Archaeologist Reacts to Assassin’s Creed: Mirage
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An edited volume of articles all about Classical Antiquity and Video Games that can be viewed at the publisher here. Not every view expressed in this edited volume reflects my own, but there are a few articles that talk about Assassin’s Creed and the living past. The book might be available through a local university library.
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Not an academic source, but a news article from the Ubisoft News website discussing how Egyptologists use Assassin’s Creed’s Discovery Mode. View here.
The Currency of the Past
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A PDF of an article detailing how ISIS created an Art Market and sold supposedly destroyed artifacts to Western countries.
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An NPR article on the Hobby Lobby Smuggling Scandal in 2018, where they paid for artifacts from Sumeria to be looted and taken to the US.
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An ArtNews article on how auction houses and Sotheby’s in particular play a key role in the act of looting and smuggling those items into Western nations where the Collectors reside.
Gender & Video Games Mini-Series
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Sian Beavers wrote an excellent analysis of gender in Classical Video Games featured as a chapter in an edited volume. The information for her chapter can be found here on her Academia page, although it is not available for free.
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This article may be available for free if you have an institution pass to online resources, but here is the citation for her analysis of violence and gender in video games:
Dietz, Tracy L. “An Examination of Violence and Gender Role Portrayals in Video Games: Implications for Gender Socialization and Aggressive Behavior.” Sex Roles 38, no. 5–6 (March 1998): 425–42. doi:10.1023/A:1018709905920.
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A group of researchers who analyzed gender in video games across 31 years, a study that can be viewed at ResearchGate here.
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Lepore wrote a book about the history of Wonder Woman and her creator and how she evolved over time based on what he wanted to write and what came after.